UtiLite
0.3.1
A lite utilities library
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00001 /* 00002 * utilite is a cross-platform library with 00003 * useful utilities for fast and small developing. 00004 * Copyright (C) 2010 Mathieu Labbe 00005 * 00006 * utilite is free library: you can redistribute it and/or modify 00007 * it under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation, either version 3 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * utilite is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU Lesser General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Lesser General Public License 00017 * along with this program. If not, see <http://www.gnu.org/licenses/>. 00018 */ 00019 00020 #ifndef UOBJDELETIONTHREAD_H 00021 #define UOBJDELETIONTHREAD_H 00022 00023 #include "utilite/UThreadNode.h" 00024 #include "utilite/UEvent.h" 00025 #include "utilite/UEventsManager.h" 00026 00031 class UObjDeletedEvent : public UEvent 00032 { 00033 public: 00034 UObjDeletedEvent(int objDeletionThreadId) : UEvent(objDeletionThreadId) {} 00035 virtual ~UObjDeletedEvent() {} 00039 virtual std::string getClassName() const {return std::string("UObjDeletedEvent");} 00040 }; 00041 00047 template<class T> 00048 class UObjDeletionThread : public UThread 00049 { 00050 public: 00056 UObjDeletionThread(T * obj, int id=0) : 00057 obj_(obj), 00058 id_(id), 00059 waitMs_(0) {} 00060 00068 virtual ~UObjDeletionThread() 00069 { 00070 join(true); 00071 if(obj_) 00072 { 00073 delete obj_; 00074 } 00075 } 00076 00081 void startDeletion(int waitMs = 0) {waitMs_ = waitMs; this->start();} 00082 00087 int id() const {return id_;} 00088 00093 void setObj(T * obj) 00094 { 00095 join(); 00096 if(obj_) 00097 { 00098 delete obj_; 00099 obj_ = 0; 00100 } 00101 obj_ = obj; 00102 } 00103 00104 private: 00108 virtual void mainLoop() 00109 { 00110 if(waitMs_) 00111 { 00112 uSleep(waitMs_); 00113 } 00114 if(obj_) 00115 { 00116 delete obj_; 00117 obj_ = 0; 00118 } 00119 this->kill(); 00120 UEventsManager::post(new UObjDeletedEvent(id_), false); 00121 } 00122 00123 private: 00124 T * obj_; 00125 int id_; 00126 int waitMs_; 00127 }; 00128 00129 #endif /* UOBJDELETIONTHREAD_H */